binkle,
@binkle@clubcyberia.co avatar

the tree shadows are flying :retard:

binkle,
@binkle@clubcyberia.co avatar

Attempting to pixelize the shadow map lookup on my post-processing-based CSM lead to some weird results

kroner,
@kroner@seal.cafe avatar

I have to try your game when you release it

video/mp4

Inginsub,
@Inginsub@clubcyberia.co avatar

@binkle did you mix up the matrix order somewhere?

binkle,
@binkle@clubcyberia.co avatar

@Inginsub i think i might have been pixelizing the wrong thing. in my drunken stupor i reverted all my progress, but from what I remember I was pixelizing the texture coordinates of the frame (not the texture coordinates of the shadowmap). I may have had the wrong idea of what the pixel size should be though - maybe the shift was too high and i was wrapping back around or something

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