>I Quit My Job To Make Indie Games - How It’s Going
> I'm planning on releasing a few more games in the next 6 to 8 months.
I don't get this. I get quitting your job for a moonshot project or passion project. But he releases quickly made shovel-ware games developed in ludicrously low timeframes.
Why? What compels you to do this? And his next "game" isn't even a game. It's a decorate this thing "game" with zero gameplay mechanics.